Alright, I have decided to take a step back on the animation system and not have it physics enabled. I think it's pretty clear that I was biting off more then I could chew, so the physics and animation systems are once again separate and the animations won't be physics enabled. At some point in the future I intend to change that, but right now it's holding back actual progress on the game so needs to be shifted to the back burner.
Sunday, July 23, 2017
Sunday, July 9, 2017
Update #19
Well, we have another post with no progress to report, shocking I know. the reason is partly the same as last weeks, things are too hot focus most of the time, but also because I've been trying to learn a new artistic concept and it's not really taking yet. I've been bashing my head against this wall and it's been quite frustrating. Some times I think that if I just work really hard at it for a few more months then I'll be able to start drawing interesting things, but then there are times like now here where I slam into a brick wall and fully realize that nope, this really is going to take years. And the worst part is, this still isn't fun, I imagine it's like what math homework is like for normal people. I probably could (and am sorely tempted to) write several pages about how frustrated I am, but it might be best if I end this post now, with any luck I'll be though this wall by the next one.
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